Dominus keyboard controls

Last updated . Sources are linked in the text.

On PC, start a game and press F1 to open the collection menu. The keyboard layout reported by players uses arrow keys for movement, Z for the A/jump input, and A for normal attack. Esc is reported as closing the application, not pausing it.

Reported PC keyboard layout

Steam community layout, reported October 30, 2024
KeyReported input / action
Arrow keysMove
ZA input; jump in the reported setup
XB input; critical move in the reported setup
ANormal attack
QLeft bumper / backdash
WRight bumper / Guardian action in the reported setup
SSwitch equipment in the reported setup
EnterIn-game stats screen
F1Collection pause menu / controls
ShiftRewind
TabChange subscreen
EscClose application
Source: dragon's first-hand keyboard report on Steam. This is a community configuration report, not a publisher default-key specification. Named actions vary between Dawn of Sorrow, Portrait of Ruin and Order of Ecclesia; do not read Guardian as an ability available in every game.

Find and check your controls

  1. Launch a game inside Dominus Collection rather than stopping at the title selector.
  2. Press F1 and open the controls display. Check the keyboard-to-controller correspondence for your installed build.
  3. Return to a safe room and test movement, jump and attack separately. Use Enter for the game's inventory/stats menu rather than assuming F1 opens equipment.
  4. Check the confirm/cancel option if Z and X behave opposite to what you expect in menus. That option does not by itself establish arbitrary keyboard rebinding.
Use Konami's Dominus page for supported collection features and updates. The table above is a starting point; the installed controls screen is decisive if a patch or custom mapping differs.

Touchscreen actions and other games

Do not confuse changing the DS subscreen with opening the original game menu. The collection menu, each game's own configuration and its touchscreen-derived actions are separate layers. Check the collection control display for the selected game before a seal, glyph or partner interaction.
Haunted Castle and Haunted Castle Revisited are also included, but this DS-oriented action list is not a promise that their controls are identical. No external remapping script or third-party driver is needed to read the built-in control display.

Questions

Why does Esc not pause?

The cited PC report identifies Esc as close application. Use F1 for the collection pause menu and Enter for the in-game stats screen.

What keys should I try for jump and attack?

The reported setup uses Z for jump and A for normal attack. Confirm these in the F1 controls display because custom layouts and game actions can differ.

Keep going

Advertisement